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Clocktower - An Unreal Project
A large sacred golden clocktower. Everything is created by myself.
1. All the Statues are created using Character Creator and Marvelous Designer.
2. The Fountain is from Blender fluid simulation.
3. Some assets utilized UDIM pipeline with Unreal virtual texture support.
Tools: Maya, Zbrush, Blender, Substance Painter, Marvelous Designer, Unreal Engine 5.3
FinalShot001
FinalShot002
FinalShot001_White
FinalShot002_White
UDIM example
UDIM Example 2
The Fountain
The Golden Statue
The Chandelier
Statue of Goddess
Unreal Wireframe Mode
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