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Clocktower - An Unreal Project

A large sacred golden clocktower. Everything is created by myself.
 

1. All the Statues are created using Character Creator and Marvelous Designer. 
2. The Fountain is from Blender fluid simulation.
3. Some assets utilized UDIM pipeline with Unreal virtual texture support. 

Tools: Maya, Zbrush, Blender, Substance Painter, Marvelous Designer, Unreal Engine 5.3

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